Hey folks, we got right back into the trenches after showing off the game at the Lux POP event mid-September. In this issue, I’ll be talking about:

  • Misc Updates
  • Photo Mode
  • New Critters
  • Meeting Fans

Updates, Updates and More Updates

As always, there are a plethora of updates and additions that we have been continuously working on. This month, we got additional animations for Loddie, improved toasts for quests or captures, and accessibility features like the option to disable animated text. We are also tweaking the game based on the feedback we received during our last playtest session. This is just a short list of the many things everyone is working on to give you guys an idea.

Photo Mode 

Over the course of the development more and more tools are added to make it easier for us to test the game. But the latest feature is especially exciting for me, because it is a photo mode that gives me the ability to capture gameplay from different angles, while the game is running. Now I will be able to make some really cool close up shots and show off how gorgeous our game is.

New Critters Join the Bay

Even more creatures have been added to the roster, but since the team wants you guys to have the surprise of finding them in-game, I can’t reveal too much. I can, however, give you guys a sneak peek. We took inspiration from a certain aquatic creature for this one. And let me tell you, they are incredibly cute!

Convening and Presenting

We had the honour of participating in a convention in our home country of Luxembourg. It was great seeing people’s reactions to our game and having fun with the demo. Our lead programmer and our level and quest designer even showed off the game during a panel!